Rule: After a player throws an A-Bomb, another player has the opportunity to declare Global Thermonuclear War, and throw a 2nd A-Bomb in retaliation out of turn. The Train Wreck continues between the two warring players ONLY, until the loser cannot throw another Draw card.
A player can never be forced into Global Thermonuclear War. GTW only takes place when the 2nd A-Bomb is thrown with nuclear intentions, and both A-Bombs must be touching on the discard pile.
It is possible to have 2 A-Bombs out of sequence in one Train Wreck. Also, if Player 1 throws an A-Bomb, and the next sequential player's (Player 2) only other Draw card is the other A-Bomb, then Player 2 has the option to hold his/her A-Bomb, and draw the appropriate amount of cards. This move is called "Pussing Out."
Note: Not even Blessed Cards can stop Global Thermonuclear War; it only ends in destruction.
Authors: Aaron, Big V
Accompanying Imagery:

Status: Authorized 3/16/07

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